1 year ago

https://youtube.com/@eddiedeveloper?si=LudmYv7A6GYI5dPS

For those interested, you can subscribe to my channel, where I will be uploading clickteam fusion tutorials and trailers of my fangames




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I also forgot to mention that this game is also inspired by Bloody Nights with Froggy, literally because the character of Frogold gave me the idea to invent Void Shrek (from the 1st game)

big bad wolf watching TV

Post Night 4 WIP (the other 3 post nights has been coded)

On this shift, there's no noise to let you know someone is there; you're in complete darkness and can only sense a shadow near you.

Ticket booth gameplay

I've been much more focused on the Shrek sequel than on my other games that I've said I'd also be developing, and that was when they returned my PC (without changing the battery).

Technical Office Gameplay №2🌻

I swear, but this will be my first game that will have more than 20 frame editors. (Programming games isn't easy, but it's not annoying for me)

I completed Bloody Nights with Froggy to 90%, the other 10% is from the custom night which I didn't finish. And this is a summary of how I completed the nights of the game on mobile: (article)

Activity Report #1

Stand Ready for my arrival, rat...

"I am RatQuest"