Heya! I don’t normally do these sorts of things but I felt it was necessary.
If you don’t already know, OMR is cancelled and I plan to get rid of Terror Engine for good at the start (or maybe during) my summer holidays. However, I do have some exiting announcements to make.
I plan to work on a few small projects before abandoning TE.
1: Slonderman Update 2
This will basically be a more polished, humorous update to Slonderman. I will explain all the changes in a future post, but I will keep the original build up alongside it!
2: Slonderman 2
I haven’t began work on this game yet, but I do have some ideas on how it will turn out, so be excited for that! I promise, that it will be just as good (maybe even better) than Slonderman 1.
3: G.U
What is G.U? I hear you ask, well, I’m not going to say much about it. All I will say is, I have began working on it, and whilst it is inspired by another horror game, IT WONT BE A JOKE GAME. I have decently sized plans for this game.
So yeah, that’s what’s going on as far as game development is concerned!
I hope your as exited as I am for these games! :)
Next up
my impatience has gotten the best of me
I’m going to be away until Friday. For now, take this.
Oh dang, this pretty cool! Maybe I will use this more often for game updates and stuff!
Just made these because I was bored. Funnily enough, the happy one took the longest to make.
An exclusive WG:ITP Image for the fnaf community #news
I made stuff
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Just a Pico sprite










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