Game
Five Nights at Wario's Rebuilt
7 months ago

Huge Update for Five Nights at Wario's Rebuilt


  • Gave Night 5,6 and 7 in the main game mode proper endings

  • Rewards for beating challenges

  • All Out Mode for False Factory

  • Main GameMode AI Overhall

  • Custom Night Overhall

  • Max Mode Overhall

  • Fixed WarioMan Accidently Summoning Peach

  • Fixed WarioMan going to the wrong Door

  • Power Overhall

  • Camera Character Importance Overhall



0 comments

Loading...

Next up

I don't think he's supposed to be here

A Monochrome Memory

The Enemies So Far, Some have been redesigned from the original MetaDoom

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

Games already looking better than the OG

Giving You all a screenshot

He can Not Sense has no Sense

I'm Making a Doom Mod Using the Sourcecode of Metadoom

Possible Update?

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)