Game
Hunger Games Simulation (Daedalus)
11 years ago

Hunger Games Simulation: Version 3.1 Released


The new version 3.1 of the Hunger Games Simulation has been released as of June 2015, and includes the following additions over the previous version 3.0 that was released in September 2014:

  • New Arenas: Play in tropical island arenas, ruined city arenas, and even compose your own custom arena bitmaps (sample arena of the 12 Districts included). Beware the moving firewall of lava that forces remaining tributes together.

  • New Actions: New commands to propose an alliance (which may or may not be accepted), and free fellow tributes from Nets. New map which only shows other tribute locations. Net objects can be set on the ground as traps.

  • New Visuals: Movie of each day’s fallen tributes is projected into the sky at night. Your movement in game smoothly animates showing intermediate frames. Tribute graphics show item worn when looking at them. Nine times as many chat responses, depending on personality and relative strength.

  • New Settings: 26 new options for customizing the play environment, such as number of Mutts and when they’re released into the arena, difficulty levels that don’t indicate who died when the cannon fires, and option to automatically give tributes random District appropriate names.



8 comments

Loading...

Next up

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I did this on my 3DS ^^ #Kirby

Some Shadow boss fight gameplay 👾

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Cozy snow house i made a while ago

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.