Next up
I dressed Ramb (Deltarune) up as Annabelle, the main boss of "Loving Genesis".
In making my "Ramb boss take" not Ramb, I truly did copy the "Outsider Ramb" thing. Treating Annabelle more like how Ramb in game.
Reduces the game's appeal, unfortunately.
I sprited the starting Hotel Room, I don't often sprite Tilesets from scratch, so I am quite happy with myself, even if it is pretty simple.
https://gamejolt.com/games/ut22/887031
I now released Undertale 2 2.
A new member of the TritraSerpifeu Kristal family.
You are frisk and you can fish to grow stronger!
Have fun!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
I drew the painting the protagonist wants to steal, the original is called "Opa opa" so I included "Opa Opa", an old SEGA mascot.
Otherwise this piece depicts the fields of hopes and dreams from DELTARUNE, similar to it's piece of concept art.
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Made a "cover art sketch" for my Deltarune Fangame, Starrune Supernova, it probably won't be turned into real fake box art, but I still had fun drawing it.
It isn't fully complete yet, but the protagonist, Shilka, is now playable and has battle sprites (although limited as her options are limited to acts and items, weapons being items you use instead of equip.)
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
I added in an NPC to the Hive area who complains about the ladybug dodging challenge. A challenge that expects you to no hit attacks that heavily rely on RNG, a not so popular addition. Share your pain with a cameo NPC!














0 comments