Game
jump time
5 years ago

I am truly sorry to the people who are interested in Jump time but development is being halted due to my mental health and the fact I need a break, i don't know when progress will resume but it won't be anytime soon.




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(Jump time Devlog 6) the player animations are done here are the new ones with the changed arms the icons are 100x100 so they will be small if you fullscreen them #gamedev #animation #pixelart

(Jump time Devlog 7) due to There being no votes on the poll I will be using doing another poll on a different platform, but the collectibles in the game (jumpers) have been designed and I will import them soon

(Jump time devlog 3) here is a picture of the player sprite it and levels 1-6 are done with seven being made and there is a main menu with menu music so expect the beta of the game around late January. the beta will be chapter 1

take a look at Jump time so far #sneakpeek #update #platformer #gamedev

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?