Game
SCP: Fortress of Darkness
4 months ago

I apologize for the lack of SCPs beyond Series II. I just haven't really bonded with them (mostly).




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These are the only pieces of concept art that I could find for the game.

The new anti-piracy screen.

Development hasn't begun until October.

Because they have no nerves in their bodies, they can't feel their arms or legs, and their bodies are numb, since they are mechanical puppets brought to life through agony.

The movements from Nights 1-3.

This is the OFFICIAL anti-piracy screen, which I made as a satire of those over-the-top fan-made anti-piracy screens.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.