3 years ago

I asked my art developer to redraw the main 2 menus of my game for when you load in, not sure if we should make the game just a instant load or a menu first? These images are prototypes of a ingame idea.




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These are images of the new lighting showing some levels including The Poolrooms Day and the poolrooms sunset. This shows the new feel of the game.

Hello fellows today im back on game jolt and ready to add sneak peaks, so for that said enjoy some sneak peaks i forgot to send in the past days (They will be uploaded seperatly and told when tooken and what they are for)

Sanity system| This image is outdated however this was an early prototype of are sanity system, however now its planned to be a whole different aspect to the game instead of popping up it will be a Menu Like keybind to open up a Stat Menu.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

a drawing I did because I was bored😪. But I love how it turned out.😊

Regional Bulbasaur. #Pokemon

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.