Added the ability to copy and paste the selected area. You will not have such an opportunity in the game, but it is necessary to build any buildings manually so that you can then insert them into the generation of the world. Or you can share with friends, but you can only use it in creative mode. You can also see slightly modified trees. All thanks to the new world generation system. Already a lot of things have changed, stay tuned 😊
Next up
Start redrawing all dev textures to my own
Development continues...
I plan to make a cave biome of glowing crystals. The caves in this biome will be large, instead of the usual stone will be something else. Here's a little screenshot. By the release, everything could change radically.
Copied the color of the sky to the lighting, why I didn't do that before, I don't understand. But it looks so much better now!
You can see new features of GML in GMS 2.3 here: https://www.yoyogames.com/blog/549/gamemaker-studio-2-3-new-gml-…
Screenshots!
You can see new features of IDE in GMS 2.3 here: https://www.yoyogames.com/blog/550/gamemaker-studio-2-3-new-ide-…
New auto tile system on blocks. I haven't finished working on it yet, but it looks good already.
I recommend this guy to you, read his twitter. His making really good shaders! https://twitter.com/XorDev
Happy Halloween!
More screenshots about new autotiling blocks system based on shaders!
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