Game
Labmaze

1 year ago

I continue to work on AI that will create new levels.
Now, new items have appeared,
I would like to tell you a little more...


Changes:
1) There are now transitions between maps
-Yes, the game actually saves
2) The appearance of a fungal disease
-Surprisingly, this parasite is smart
3) Door and key system
-Each level has its own defense system
4) Wall deformation
-Unfortunately the world is not ideal
5) Hide and seek
-Doesn't see you unless you're on his line
6) Card size
-With each new level, it will change
7) Grouping
-The parasite works in a group
8) Skipping a move
-Hits the wall, it is considered a missed move

9) Rating
-The game evaluates your abilities
10) Deleting data
-If you make a bunch of mistakes, your points will be canceled



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Important note: An UI is like a joke. If you have to explain it, this is not funny (well made). - I think it’s a good description for future, I like them. Thank you very much to this man: @pikawilliam11

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Dear Diary...

The beta version of the labmaze project is currently being redesigned, but I decided to immediately release a small addition to the design on the main site, this is what it looks like now

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

I decided to conduct a test for resource during game. So far everything is fine <3