Game
Labmaze

1 year ago

I continue to work on AI that will create new levels.
Now, new items have appeared,
I would like to tell you a little more...


Changes:
1) There are now transitions between maps
-Yes, the game actually saves
2) The appearance of a fungal disease
-Surprisingly, this parasite is smart
3) Door and key system
-Each level has its own defense system
4) Wall deformation
-Unfortunately the world is not ideal
5) Hide and seek
-Doesn't see you unless you're on his line
6) Card size
-With each new level, it will change
7) Grouping
-The parasite works in a group
8) Skipping a move
-Hits the wall, it is considered a missed move

9) Rating
-The game evaluates your abilities
10) Deleting data
-If you make a bunch of mistakes, your points will be canceled



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