Game
Hollow Heroes
7 years ago

I'd like to say another quick update. So we've gotten some more character designs done and even some more cg's! Which is great. We're trying to work at a nice pace but also get out a demo as soon as possible.


With that being said however we’re deciding on new idea’s for the game some new little plans and what chapter focuses should be. As each chapter is different it’s important that we’re not to ambitious but also ready to rush for something great. That being said a lot of the changes made thus far have been some of those rush for great things. Which I’m glad we have they add a spice to the game that was lacking.

And with that our update ends and some thoughts have been said I’m sorry I don’t have more to show but I’m happy to leave a constant slew of updates for all of you even if it’s small. :D

Bye guy’s and see you all in a few days! ^^



0 comments

Loading...

Next up

Sad News.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

So here's the first of the zodiac signs i will make for the next weeks.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Explosive domino effect