Once again, SORRY for the delay of the normal Devlogs! This time around there will be at least one devlog per month.
The biggest reason why was mostly me, as a Director of the project, being more busy trying to find a job for a little something and to pay the artists that work with me!
Ah, also! About that little something.
There will be an fully Animated Trailer for the Violet Notes Yippie! As I'm garthering the money to do so and already found a person who would do it for me, being @/OnionOWT themselves.
Now, onto the progress report. Very slowly, but surely, sprites are indeed being made. Most of these are being made by our Artist, Nasem, which I am very grateful for!
Anywho, moving onto the new character! Carnibear, created and designed by Nasem too!


Hes The Butcher of a little villiage, prepairing 'Meat' pies for the kids around. But the strange thing is, he lives all alone in his shack, deep in the forest. Many monsterkids have speculated the reason why. One say that he was banished here, forced to be forever alone for his crimes. Others theorize that he instead choose this solitude, awaiting for his victims in his old, rotting home.
Either way, his place became a common betting target, kids always making each other walk to it like it's some scary mantion. He doesn't really like that.
Now, relating to the previous topic, Hope got updated sprites, much more smaller than the ones before!
You could say they became much more pocketable, he-he.

And also, a little bonus art from Nasem featuring Hope in a stylish outfit! Aren't they quite sharp in it?

Oh, and also, for the patient waiting, I shall teaser a character once more.
... A warrior torn by loss, never letting herself be forgiven or forgive others. Her violent crusade won't stop untill it's over. And hurting the core of her problems will help her right?

It won't.
And now, ending this rather small devlog, I thank everyone for sticking around for this project! Oh and also, we may or may not open applications for the team, so look out for that!
For that, Stestir is out.
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