
I decided to add a "Charge Indicator" in Motionsickness: when an input is released, if it was pressed for enough time, a black arrow appears in the input buffer in Training mode. I wish more games did something like this to allow practicing charge moves!
Next up
SCHWB v1.6 update is (slightly) delayed to middle of June, due to a couple other indie fighting games coming out at the end of May (thus avoiding a pile-up with them). Fanart submissions for the final release are still open!
Renzo had a chronic lack of Mid strikes, so I decided to try my luck at giving him at least one with some approach and counter hit combo potential (not sure how good of an idea it is, will keep testing)
Seven years after the first alpha, Schwarzerblitz v1.6 is out with a HUGE update!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
On June 1, 2024. The Red Riding Wolf will howl.
Schwarzerblitz version v1.6 is coming soon, with a new playable character, new arcade endings and a lot of system changes.
The black lightning will strike again.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Due to some issues with setting financial information on GameJolt, I am currently not able to offer the latest DLC through this platform.
"Tales from the Epilogue" is currently available on itch and Steam, but compatible with the GJ version of the game.
I got suddenly nostalgic for old game magazines (please, forgive my typo, it was pride yourself on, not of, darnit)
Schwarzerblitz - 2024 Character Popularity Survey! It takes 3 minutes to fill and will tell me more about your favorite characters! If you filled it already on Twitter, Steam or Discord, don't fill it again! Open till August 12! https://docs.google.com/forms/d/e/1FAIpQLSdJ8N2hCTAQp5AF-8sg5SDs…
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