Next up
10.000 plays. Wow, how fast these things can go. If you want to, you can read my thoughts regarding this milestone and the future of starrune.
I added in an NPC to the Hive area who complains about the ladybug dodging challenge. A challenge that expects you to no hit attacks that heavily rely on RNG, a not so popular addition. Share your pain with a cameo NPC!
I dressed Ramb (Deltarune) up as Annabelle, the main boss of "Loving Genesis".
In making my "Ramb boss take" not Ramb, I truly did copy the "Outsider Ramb" thing. Treating Annabelle more like how Ramb in game.
Reduces the game's appeal, unfortunately.
Bro, I fuckin' lost my dumbass dog, has anyone seen him?
Starrune went through a lot of demos before I finished the game. Plenty changed, the Parasol Dees used to be a true menace.
Also look at the "Chapter 1 like hp stat" the game used to have. (+5 HP is from it being post Bugzzy)
I now contributed to Dark Place: Rebirth. An open source deltarune mod. Explore this strange new world with familiar items from the world of my kristal fangames!
It isn't fully complete yet, but the protagonist, Shilka, is now playable and has battle sprites (although limited as her options are limited to acts and items, weapons being items you use instead of equip.)
Flying into the background.
I think it turned out quite well.
I now created a few GIFs and updated the game page to hopefully be a bit more interesting to players looking it up.
The GIF's do only have 10FPS, but honestly, I find it sorta charming.
I drew the painting the protagonist wants to steal, the original is called "Opa opa" so I included "Opa Opa", an old SEGA mascot.
Otherwise this piece depicts the fields of hopes and dreams from DELTARUNE, similar to it's piece of concept art.











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