Next up
I now created a few GIFs and updated the game page to hopefully be a bit more interesting to players looking it up.
The GIF's do only have 10FPS, but honestly, I find it sorta charming.
I made a small animation for Shilka playing the piano. Now all I need to do is make it move at the same BPM as the played song and it vaguely looks like she is playing it, barely, but still!
I drew the painting the protagonist wants to steal, the original is called "Opa opa" so I included "Opa Opa", an old SEGA mascot.
Otherwise this piece depicts the fields of hopes and dreams from DELTARUNE, similar to it's piece of concept art.
Bro, I fuckin' lost my dumbass dog, has anyone seen him?
I now replaced the Screenshots to be up to date and more interesting.
I sprited the hotel shop where sports gear can be bought such as surfboards to make the stay a more pleasant one. However as it is late there is barely any stock left.
Will make a shopkeeper NPC later.
On the rooftop.
It is incomplete, it still needs some objects of actual interest, but I wanted to do the space background first. I think it turned out pretty well. The "Lighten" feature helped with the less bright stars.
Flying into the background.
I think it turned out quite well.
It isn't fully complete yet, but the protagonist, Shilka, is now playable and has battle sprites (although limited as her options are limited to acts and items, weapons being items you use instead of equip.)
Starrune went through a lot of demos before I finished the game. Plenty changed, the Parasol Dees used to be a true menace.
Also look at the "Chapter 1 like hp stat" the game used to have. (+5 HP is from it being post Bugzzy)












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