Next up
I've added slashing FX and more bosses to this game. Here are some shots of those for today's #screenshotsaturday:
I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.
I've updated level select taking feedbacks from some people. Here are some shots from the level select for today's #screenshotsaturday:
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Lately I'm busy working on Puzzle Puss. However, while creating new background set for that game, I decided to update front layers. Left shot shows new one while right shot shows old one.
Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)
@BeyondThePixels
is a Jolter to Watch and a game developer re-inventing 90s retro cool for todays gaming community!
Check out their game Astro Burn: https://gamejolt.com/games/Astroburn/1023196
Follow them before the quest ends on October 21 and you'll get Coins!
This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?
















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