I successfully managed to make a program that lets you move a player. Having never properly done game dev stuff before, I'm really excited about this. All I need to do now is get the frames to work properly. Once that's done, I should have things set up well to get to creating actual character sprites, and not just a silly arrow.

Next up
Battle Buttons Done!
Battle Buttons begin!
And Just Like That
Some currently completed art and a menu summary
Progress continues
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
So here's the first of the zodiac signs i will make for the next weeks.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698












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