I don't know if it's too obvious, I'm having a bit of a break from these games to work on stuff I find a bit more fun. Honestly, I'm not having too much fun developing these games, ESPECIALLY alone, but I'm having more fun playtesting them.
Next up
hi chat
I suppose I'll put these here
2 secret trophies on the game page, nobody ever obtained these though to my knowledge due to the Gamejolt API integration for this game being badly coded
been a while since I've actually touched something apart of this collection, huh?
guys I made purple sonic less mid (Old design on the left hand side, new design on the right hand side)
also he's heavily based off of @Jayiscool
's design of him, go check him out he's g o o d
wtf was i doing last night bro
On this day 2 years ago, Five Nights at Sonic's T.E.G 60 Years Later was supposed to release!
Yeah that's really all I have to say lol
never forget the tuffest version of fnas nr 2
if I were to redo the game from the ground up, the game would run a LOT better, the OG 60 years later cancelled build has over 14k blocks
In comparison, NR 1 HD Edition only has 10k blocks yet has significantly more gameplay elements, which says alot lol
#devruary I added a tips screen to fnas 5 t.e.g 60 years later when I was still developing it and due to me accidentally including one line of code that shouldn't have been there the ENTIRE GAME BROKE
heres a screenshot of me trying to fix it!
found this in my camera roll
yeah thatsbpretty xool
yeah i left those typos in on purposde










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