
Next up
Hmm ... I wonder why we named this level "Crumbling Pillars". Oh well, I guess we will never find out. Yet another Glyph mystery! ;D
Right ... So, let us move ahead with a similar mind space as yesterday, shall we? ;D What was the original practical application for these giant sea mine objects? Hmm ... Modern art exhibition? Giants playing petanque?
I don't like sand. It's coarse, and rough, and irritating, and it gets everywhere ... Also, and way more importantly, it stops me from reaching this specific skin in Glyph ... Sigh.
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
Hmm ... Yeah, I guess that is what I get for trying to take shortcuts in Glyph ... ;D
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
We are currently working on Glyph's main menu. We expect to include it with the next build. Fingers crossed. Here is what it looks like at the moment. Thoughts? :)
Giving one of our NPCs a little visual makeover. :) One thing was making it easier to spot on dark levels (Glowing). This is Anobi, our little hard-working tutorial helper who delivers the player hints in regards to the game's controls and mechanics.
Hi everyone. :) This is Glyph, an open-world platforming game, currently in Open-Alpha. I have just added our free demo to GameJolt. I hope you will enjoy it. 👍 We are working towards a Switch release, so all feedback would be much appreciated!
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