
I finally got a graphics tablet with a monitor and here is my first scribble.
It was fun, but I still need more practice.
Next up
Finally getting back into coding after a big break.
Still not very good at dev vlogs, but still giving it a go.
I've been working on a remake of KatzenKlein 3D. https://youtu.be/UKnVjHzLigs?si=5YwFGMXgNKoBXc8c
A spinning Kitty skull... because my Doom clone has kitties as the enemies. I think I'll probably touch it up a bit, but I think it works for an options select icon for now. Made in LibreSprite and Krita.
I've been trying to pull my current project together into a playable demo, so I added the title screen, menus and a text display for the HUD. Still a lot to do, but it's starting to look like an actual game.
A post I recently saw made me think about digital brushes that imitate traditional mediums, so here's two slides I made a li'l while ago for a devlog using Krita's built-in traditional brushes. It was sort of like using very high pigment acrylic.
Random sketch (I plan on finishing it one day… maybe… or maybe it will stay on the WIP pile for month…)
A digital painting in Krita
I made a map editor! ...and now I have to write the actual game engine.
A spaghetti-girl. Made in Krita.
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