Next up
I finally have to will to work on this again, I plan on removing the level select mechanic since it hinders the pacing. I wanted the game to be really short but if I do I feel like it'll make the characters feel less special and unimportant.
full gameplay of the mini game
Hey, IM BACK, took a lil break from working (js didnt feel like working on it) and now i give 2 shits to work again.
I've been doing school work (and procastinating) and I worked on a little thing here for proof that im not dead. You have to catch this little ant enemy to get a key, I might replace it with gold perhaps.
I only had enough time to work on the intro to the minigame
New minigame, took bout 3 hours and I think it's a cool idea. If you have any ideas to improve feel free to share. GAME: https://gamejolt.com/games/ORBPG/892860
bored so i redsigned the player sprites
Worked on a new side mission with moniters. Pretty short, I like how the moniter looks. Crt filter by arlez80 on Godot shaders: https://godotshaders.com/shader/crt-shader/ A lot of shaders in this game are from this website since idk how to make them














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