Game
Sonic Robo Blast 2D


2 years ago

I fixed the water palette issue turns out I just simply needed to set the water shader from 32 Colors to 256 colors whoops




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Some Decaying Winter thing I made in Studio

(The daytime is based off of Decaying World I'm not sure if this is in the right channel)

The Palettes have been tweaked here's a comparison!

Minor little palette tweak im working on scripts right now and fixing some mistakes while porting ARZ for a mini-demo type thing

Blinking Sprites for Idle (Knuckles is still being worked on)

Super Sonic's Palette as of now might be changed but im happy with the colors

Update on the game

It now runs off of RSDK V4 with the RSDK-GDT framework!

Work In Progress Decoration/Regular Tiles

Been working on the Title Card its using S2's as a base the Grey side will be replaced with the characters color I just haven't got to that yet.

Also imagine updating people on what's being worked on

Finally I found the green flower in gfz

ScreenShots