So while I was replaying my game on my other laptop since my main one isn't working I found out that when I beat night 2 instead of unlocking night 3 the game unlocks night 4. Until I get a replacement for my other laptop this bug will remain because I don't have the .mfa (Source code) to the game. I tried using Anaconda to decompile it but that didn't work so for now this bug will still be in the game.
Next up
Menu is complete.
The game is finished. Starting from this game onward I'll make sure they improve a lot each game rather then just a little. Before I make the release public I'm gonna play it a little to make sure it's not full of bugs. Also this game has Custom night.
Well, just to let you know the game's not anywhere near complete. Just an April fools joke sorry.
So games being released right now. There's no custom night but I'll probably add that when I update this game along with any possible bugs.
Uh, Oh! They're going to turn the power off!
Btw, I'm finished with the assets so I just need a couple days to program and test the game and it'll be released.
In case you don't know, The game page for Five Nights at SMG4's 5 is up! Go check it out! V
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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