since my engine is pen based, i must store x,y,z positions in a list and to change those position i use the replace item () with () block but... whenever the list is long (because of lots of objects) and i try to use the replace block, my frames drop alot (Like to 1fps). i was wondering if the replace block took up alot of frames if it had to find the thing you want to replace through a long list but idk, can anyone help? is there any work-arounds? BTW the lag only happens when the list of x,y,z positions is long.
I have a bit of a problem with moving objects in my engine. READ ARTICLE
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3D Pen engine update!
I added a background (not perfect yet) as well as some grass and better looking trees, i also improved fps significantly however it does not look good because i am screen recording.
Read article to see how i improved fps.
So i started a 3D engine in scratch, its like most 3D clone engines however instead of using clones im using the stamp pen extention, here is some of the gamplay (Its still a work in progress)
Has been a while since i worked on my 3D pen engine, however i changed scripts to run much faster and smoother, plus a few new features. Lighting is extreeeeemly basic, just whipped it up but will make it alot better in future
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Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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