Basically I think the reason bfn didn't get any variants and had more simplified maps is because they wanted it to be competitive. Now my reasoning is because if they wanted the game to be competitive they would have to either a) spend a long time tweaking some variants and ability's to be better balanced or b) (the route they took) just remove variants. Now the only evidence I have for this theory is thunderdome being a competitive 4v4 gamemode but I think there's a tiny bit of truth to it.
1 year ago
I have a moronic theory on why bfn shipped the way it did
Next up
lag machine 9000
Let's get not political in the comments.
TF2 soundalikes
Reminder, snapchat filters work on images if you point your camera at it.
top scored as pyro, today's gonna be a good day
No comment
We should be able to vote kick merasmus
Monkey
this is real
My second sfm poster, hope you guys like it. Inspiration in the second image.
0 comments