1 year ago

I have a pretty weird concept for a top-down game that I'm currently working on.


When I was talking to one of my friends I made a joke about Wario defeating generic horror monsters by just existing.

Guess who is making a whole game about that single joke.

The game is that you control this silly goober and your objective is to claim or destroy all the treasures on the level before leaving.

You "claim" treasures by throwing them into a "collecting areas" and they can be used as an offensive move.

I'm going to see what I can do with this concept, it would most likely be a small game.



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I may still doing that thing I said 5 months ago

The christmas blog update

That was quite a nice 2 year break

I'm going to do what is called a great plan.

How good are you in fights?

Me:

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model๐Ÿ—ฟ

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)