But of course this also has its curse, I have already scrapped like 3 concepts for games that are not only unique & fresh but also something that has never been done before. only for them to now never become a reality and also just putting stress on me to pick which one I wanna do because come on now... I cant seriously do all of them, even if I wanted to.

Next up
I’m going to be real for a moment here, I might just give up on making Source mods, at least for TF2. They require a ton of work, and in the end, you likely won't even build much of a community... which is kind of what you need for any multiplayer thing.
Holy Moly It's My Spawnday!
With Yoda's AI finished, I'm finally free from the cycle of procrastination I've been stuck in since I first announced this project.
Patch ver 0.1.1 (read article)
Okay, without getting into spoilers, FNaF 2 was AMAZING, a genuine improvement over the first in many ways as I'd hoped, but also managed to do a lot of unique things on its own.
Click the article, be warned it has SPOILERS!
Thought I’d give this game a shout-out, it looks like it’ll be a hidden gem.
#spawnday 2 years wow
Here's some concept art of... something that's in the works












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