New Things:
Fixed the Darkness Overlay,
Fixed your Character they now look more like a Class-D,
Expanded Light Containment Somewhat,
Added Glass and signs,
Fixed SCP-173's Chamber Hallway,
Other Small Bug Fixes,
Added A Security Checkpoint.
New Things:
Fixed the Darkness Overlay,
Fixed your Character they now look more like a Class-D,
Expanded Light Containment Somewhat,
Added Glass and signs,
Fixed SCP-173's Chamber Hallway,
Other Small Bug Fixes,
Added A Security Checkpoint.
I have just Published the Project, so here's a Dev Screenshot. remember the tileset is currently experimental so it may change in the future.
Here is some art of one of the enemies from Cobalt.
I am now working on the animations for my new game "Tama" a virtual pet game taking inspiration from the Japanese Tamagotchi.
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regional Bulbasaur. #Pokemon
2d lighting experiment
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