Game
7 Days To Escape






1 year ago

I have made more progress on 7 Days to Escape than ever before! It's starting to look like an actual game now!




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After four months of work, my emotional, jazzy visual novel "Eighth Day Kishimoto-kun" is out now!

BASE BUILDING UPDATE!!!!!

I've been working on this game all day and it's coming along quite well! It's a backrooms-themed, online-multiplayer survival rouge-like and it should be out by tomorrow!

New update everyone! World settings have been introduced along with a farming overhaul.

Everything from hunger decay to the day when prices increase can now be changed!

1.0.2 patch is out!

Fixed some minor issues with the mobile port and corrected the length of each chapter disclosed in the start-up warning, as it was greatly exaggerated.

FARMING UPDATE!!!

0.10.1 bug/balance patch is out now! I fixed debug text being shown in screen when it's not supposed to and fixed the performance issue! (Due to the new AI being the cause of the issue, it has been temporarily reverted to it's previous state)

Dynamic gameplay update!

This is a relatively small update that aims to make the game more immersive and dynamic and is also the tenth major update for the game!

MASSIVE 7 DAYS TO ESCAPE UPDATE OUT NOW!!!!