It would play fairly normally, but hidden around the map for each level (behind trees, behind walls with no collision, on top of large objects, etc.) Would be a glitchy Fredbear NPC. Upon interacting with the NPC, it would say something in windings (what he exactly said was TBD) and dissapear. If you found him in every level of the game and then beat the game, you would be able to play in The Flipside. A dark place illuminated by a pale blue. The sky would have been light blue with black scanlines, not unlike the teasers showing The Flipside. There were 2 models completed for The Flipside, Flipside Freddy and Old Man Concequences. OMC was the king of The Flipside, as said in the teaser showing him. I will reveal both of the models when I get back home tomorrow. The Flipside hadn't had any real conceptualization, which is part of the reason I'm cutting it. The horror version of FW64 was going to be very inspired by Shipwrecked 64. The new version of the game will be not scary in the slightest, like my original idea. I understand that people won't like this decision, but it's what I wanted and it's the game I would have fun creating.
Next up
I told bro I wanted some Taco Bell and told me to check my Email
Holy crap Lois
My actual face while @Vantangle was making music in vc
WIP for the secret project
I swear I've been modeling (ask @hellokitty1fan she knows) but I also made this finger thingy inspired by the Ripperdocs in Cyberpunk 2077 that I'm 3d printing
The gamepage for our new game just dropped. Go follow it!
(If you loved The Division and enjoyed the snow aesthetic, you will love this game.)
Part 2 of today's reveals, the scrapped Flipside Freddy model!
This is my most recent model, @hellokitty1fan 's version of William Afton from her game, The Ballad of Mr. Afton
The updated official ROLG iceberg
Here's a little teaser for the character stats!
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