I have not yet decided how I want to make the guide for my game yet. I might leave some mechanics out, but I'll put some of the more complicated things in the guide. Every mechanic will end up being introduced it's just a matter of how. Any suggestions?
Next up
I've worked on the background for the guide! I've finished the first part of the guide. Thoughts?
(This is all I have planned out for mechanics right now but there sure will be more!)
I finished the bedroom! This part only took all day. I spent about 13 hours on it, but I enjoyed every second of it. One of the bigger projects I'll be working on soon is the rest of the main characters house. Here's a screenshot!
I've started on the actual game now!! I'm excited to get the game further into development.
I just started on a new game, but I'm going to need an artist or two who is willing to help. If anyone is interested in helping Join the community tagged!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
So here's the first of the zodiac signs i will make for the next weeks.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?










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