Game
Bomb on the Run
5 years ago

I have released the source code for the game. The only original content is the levels, logo and code, everything else is an engine asset. I am not releasing the sequal under the same terms.

See https://infinity48.gitlab.io/programs/games/ for link and licence details.




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Another peak at the game. I will stop these for a while after this one.

Development has resumed on BOTR 2! I have switched engines from Pygame to Arcade, which has a built in physics engine and map loading. Anyway here is a new progress video for you. (All the rooms are test rooms and all the graphics are placeholders.)

New game has started development here is a preview of some VERY early stuff. It's only has like 2 or 3 days of development right now.

This is so early in development, I haven't even decided on a title yet!

https://gitlab.com/Infinity48/untitled-platformer

New progress update on BOTR 2!

The game is still very lacking in content but some progress has been made and I have released the source code here: https://gitlab.com/Infinity48/bomb-on-the-run-2/-/tree/master

Another peak at Gindiana Moans and some concept art, hope you enjoy and that I can give you a demo soon!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I-Buki

Mio-Da!

Ibuki Mioda!