Game
Natural Development
2 years ago

I have restarted...


Yeah... I know that sounds, bad, but trust me. The game has grown better. I am using a modeling program and learned from my previous attempts. This new version should have a lot more in store for those of you who end up playing it. The game should have an additional ending. And finally, custom models! No more of this *)&(&^&*%*&^*&*&^*&^*&^*)*)(*)*.

Hopefully production moves along and it finally lets me make the game how I want it. It is going to be... PERFECT.



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The Game is being delayed. Game testing soon. Public Demo this year.

WHY CANT THIS BE PERFECT

Fan art for Foolish I'm feeling kinda better so I drew this

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

2d lighting experiment

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂ­a Regla. It is one of the natural wonders of the country!