Game
PSFC 3 - Transition
4 years ago

I have to go back and redo all math used in the game to allow for some great user experience :)




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Ended up leaving it turned on for a month, but I rebooted now, lmao

a snack for that gpu (this is still fnaf lol, this section runs at 90fps - looking directly at the grass, 50 in difficult parts with a lot of other stuff and 70 on average - RTX 3070TI)

Clickteam + Python Test

map or no map? we could make it so it doesn't ruin horror experience

at least he's feeling better than the other guy

outside of the outside

framerate is better, more stable, still the same numbers.

there was a huge lagspike when you looked at the most populated area of the map, gone now

also screen space illumination looks cringe, next game is gonna be made in unreal, it does look alright tho