Next up
adding back stuff from the turbowarp version (screenshot taken in past but this is a prototype)
a longjumping section of tutorial
you can guess what this is (the version in image 2 would be used if playing as timmy)
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))
(subject to change)
not revealing the full url yet (havent replaced the avatar yet)
(tryna make the lighting look better tho)
just realized i f[ric]ked up the tiles here
physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)
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