Next up
framerate is better, more stable, still the same numbers.
there was a huge lagspike when you looked at the most populated area of the map, gone now
also screen space illumination looks cringe, next game is gonna be made in unreal, it does look alright tho
a snack for that gpu (this is still fnaf lol, this section runs at 90fps - looking directly at the grass, 50 in difficult parts with a lot of other stuff and 70 on average - RTX 3070TI)
more grass baby
wanna make it game ready - soon enough
at least he's feeling better than the other guy
i am cooking real hard on this holy fuck, ideas wise, TOTALLY FIXED the gameplay problem This is the least of it
working on the game-ready grass
map or no map? we could make it so it doesn't ruin horror experience
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