Game
Creature Hunt
7 years ago

I just finished all the level maps, and now all that's left are making the bosses of Levity Fleet. Already have four of the nine bosses programmed right now.




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I know I shared this a little while ago, but here's the eight new heroes of Creature Hunt. Each having an armor with beast-like features, and they'll even have powers emulating what beasts can do too!

It's the Proloids and Bordones from the 8 bit games, but converted into 16 bit. If that wasn't good enough, I chose to improve their designs to allow for the ability to transform, which will add to the gameplay itself. Until next time, have a good day!

This is Palinda, the main antagonist of Quirk'etal. As you can see, she has multiple different forms. The younger she gets, the stronger she is, and she has strong attacks. Only arrive to Palinda's lair if you're strong enough!

This is the pause menu for Creature Hunt. I know it's not great so far, but still good for showing the basic meters for the player and shows a menu to access energy refills.

It's the Buildoids and Scrapones from the 8 bit games, but converted into 16 bit. As an extra bonus, I gave them much needed redesigns to allow the ability to transform, which will add to the gameplay as well. Until next time, have a good day!

Might not be much of an update, but what I did here was give Steel Maiden's special weapons their own colors. Similar to Megaman, it's a good way to know which weapon you have so you don't get confused!

This is the Chairlady's original sprite. Sure she's not changed too much, but the cloak did make her look more sinister. However, the name she'll have will be decided soon, so look forward to that.

Here are the enemy drones for Creature Hunt, sure they're very similar to what I created in past games, but they'll be different enough to provide a good challenge. I'll also add objects that spawn enemies a lot, which will add to challenge too.

This is the camper that Dr. Zephyr and Steel Maiden stay in. While it looks quite amazing for a sprite, it's still just the 8 bit Dove Camper revamped with shading. Hope it looks good for any cutscene.

Here's an example of what the intro stage boss for Quirk'etal will be like, I know it's very basic, but it's a decent WIP for what'll appear ingame.