2 years ago

I just found out Godot doesn't seem to have any native way to display windows message boxes.

It DOES have one for alerts (the ones that only give "ok" as an option).

but I want multiple-choice, so I had to use powershell, I'll explain in Article :3


Tbh this is something I've had problems with for a WHILE now. It's really annoying that there's no native way for this :(

Well first we'll have to write an empty "output" array for the OS.execute() to fill

		
			var output = []
		
	

after which, we have to execute the powershell script to display said MessageBox

		
			OS.execute("powershell.exe", ["-Command", "Add-Type -AssemblyName PresentationFramework;[System.Windows.MessageBox]::Show('Body', 'Title', '3','16')"], output)
		
	

let me explain with the little knowledge I have of powershell...

"-Command" opens powershell with the intent to execute code.

"Add-Type -AssemblyName PresentationFramework;[System.Windows.MessageBox] creates everything that's needed to actually use the messagebox.

::show is the messagebox's argument to actually show itself...

and for the arguments within show, I recommend looking at THIS <- Click Webpage, It explains everything pretty well :D

after it has been opened, we need to actually check what the user has clicked, which is where the afformentioned "output" variable comes in.

if we check output by printing it after

		
			print(output)
		
	

we can see that output[0] contains either Yes\r\n, No\r\n, or Cancel\r\n

the \r and \n are escape characters, don't worry about it, that shouldn't change anyway.

\r is Carriage return and \n is Newline.

anyway, after that we can match output[0] like so:

		
			match output[0]:
	"Yes\r\n":
		print("The user has ACCEPTED the Prompt")
	"No\r\n":
		print("The user has DECLINED the Prompt")
	"Cancel\r\n":
		print("The user has CANCELED the Prompt")
		
	

and there's your itty bitty textbox :3



5 comments

Loading...

Next up

Ha! Heh! Heh! Ha! It's over!

Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.

My aseprite tree generator is finally out and panicking!

get the extension here: https://devkidd.itch.io/gentree

#aseprite #pixelart #gamedev #indiegame #indiedev

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

I-Buki

Mio-Da!

Ibuki Mioda!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/