olution 50% of what it should be lol)
also I need to make a few little adjustments before I hand out builds to testers, that's all I really gotta say for an actual progress update
olution 50% of what it should be lol)
also I need to make a few little adjustments before I hand out builds to testers, that's all I really gotta say for an actual progress update
I spent a week playing deltarune instead of working on my games are you guys happy now
I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak
this is Simon Cowell from DNaF OFFICIAL CANON REALISTIC HUMAN DESIGN
all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though
there are a lot of things to implement still, have chomp and co. in their natural habitat
@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!
Made special art just for the release!
the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made
and yes piss freddy is in the game it ain't a secret no more
Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!
THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!
more dnaf scrapped content, originally golden freddy was supposed to appear on the menu and replace freddy when you 100% completed the game... yes, I did steal the idea from fnatas, I don't remember why I scrapped it but I'm not adding it back or anything
poor John... they don't mess around anymore huh?
also some gameplay screenshots will be put up tomorrow when I have the time
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