olution 50% of what it should be lol)
also I need to make a few little adjustments before I hand out builds to testers, that's all I really gotta say for an actual progress update
olution 50% of what it should be lol)
also I need to make a few little adjustments before I hand out builds to testers, that's all I really gotta say for an actual progress update
MY TIME HAS BEEN SLAUGHTERED!!!
please watch this video this is easily the hardest max mode I've ever done, I spent 5 hours grinding ts for content (and to feel good about myself ofc)...
some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away
poor John... they don't mess around anymore huh?
also some gameplay screenshots will be put up tomorrow when I have the time
I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak
@Peripherals
has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!
Made special art just for the release!
Malrat Blackpill
made this as editing practice :]
I'm probably the only darkette fan still left in the grand '26, her bossfight is still very memorable to me and is peobably like top 5 on my list of best fangame bosses. I was even gonna copy it in FaNS LMAO. hope she gets to come back one day...
Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!
THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!
those who know
this image is from almost a year ago btw
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