olution 50% of what it should be lol)
also I need to make a few little adjustments before I hand out builds to testers, that's all I really gotta say for an actual progress update
olution 50% of what it should be lol)
also I need to make a few little adjustments before I hand out builds to testers, that's all I really gotta say for an actual progress update
some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away
Soon.......
these are all the children's drawings in dnaf, I didn't color them when I did them which I kinda regret because it makes them impossible to see in the real game but I was also too lazy to do it soooooooooo
itch.io profile so old it's basically a fossil
@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!
Made special art just for the release!
Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!
THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!
Maybe..............
all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though
there are a lot of things to implement still, have chomp and co. in their natural habitat
poor John... they don't mess around anymore huh?
also some gameplay screenshots will be put up tomorrow when I have the time
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