Game
Codename - Industrial
3 years ago

I know the development is dragged on and I have reasons for this. You can read reasons in article.

I hope game will release in middle or end of August, I promise!

So, I wanna ask you: should I upload demo trailer now( I mean at this or next week)


Develop progress

So, that you know, I wanna tell you about development progress:


Progress:

Level design: 100%

UI design: 100%

Sounds design: 100%

Game mechanics: 90%

Artificial intelligence: 93%

Main menu, settings, loading screens and etc.: 93%


So, why development is dragged on?

So, in March - June I wrote final exams in my school (end nine classes and finally can go to the college!). I started development in February, but because prepared for exams I didn't work on game and in March demo was completed on 38-40%! I hope, I release demo in middle - end of August. I promise!

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Did some updates:

- Add windows type, but it isn't realized for now

- Programmed states - Active and background (hide and pined in works)

- Add slider

- Add input field

- Some fixes for toggle boxes

- Fullscreen added

- Window now can be closed

Updates again:

- Added dropdown (beta)

- Added scrollbar (without vertical scrolling for now)

- Added status bar at bottom of window (no code)

- Added window with icon mode

- Labels for preview elements

- Fixed window UI masking bug

- Fixed inputfields

My first art, that was drew on phone by finger

The Poopet

The game on the test, release is coming!

Fix Fredbear

Alr, just add new small features like shortcuts and code for statusbar at bottom of the window. Also, finish with all windows styles, bug fixes and ect. Your opinion? Wanna hear it