Game
Souls Of The Tower beta


6 years ago

I know the problem of the game - gameplay becomes not so interesting after some time if you've died several times.Right now the game is in beta, i intend to change and extend gameplay to make it more interesting. Design is changing too, (not so much).




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Day 2 - results: - 2.5D models loading & rendering - lighting - tested on mobile + mobile controls - test room scenes

I still work

Some time is spent to solve one technical problem with code compilation. New version is almost finished. Very much new content. Part of it:

- new photos, that can be found in some rooms.

- dark mode that more atmospheric and can't be recorded on video

Seems like i lost another one deadline. Unfortunately, there was no free time to work on the game, but project is NOT abandoned. New version (beta 0.2.0) is already complete and will be published soon.

Day 4 (yesterday). Support for multiple light sources has been added, simple well known floor reflection (made for some rooms). It's time to stop for now work on visual part of game. Next task is - map editor, elevator, finish and release old 2d version.

I'm back

- completed (?) model editor

- upgraded map editor

- audio system

- steps sounds

- sound loops with position on scene

- many new sounds (unused yet)

- little improvements

- scenes changing

- camera constrains

- the flashlight will be replaced

More screenshots

The project will be released with the first finished chapter soon.

i think it's better to finish 2D version first