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Summer Islands: Growth
4 years ago

I learned a lot trying to finish this game, and I finally added a menu with input remapping and a mouse sensitivity setting.

I fleshed out the final heron mountain area too!

here is a mini trailer showcasing some of the places and characters




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gamedev pro-tip: keep bugs in your game that end up being weird and cool

the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!

enjoy the lovely chain reaction effect in a gif..

so... there's a new DEMO/alpha build of the game available for download...!! https://gamejolt.com/games/glitchdungeoncrystal/638825

Is it true? A new [Glitch Dungeon Crystal] demo release?!

https://gamejolt.com/games/glitchdungeoncrystal/638825

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

#gjbroadcast

glitches are not good for your health

Hoomanz! is a cute casual stealth-adventure game where as Shoo, you must scare away all the stoopid hoomanz invading your planet Erf!Wishlist and Follow on Steam Now! 

https://store.steampowered.com/app/3156450/Hoomanz/

#hoomanz #indiegame #cozygame #steamwishlist #releasesoon

much work has been happening... a demo is imminent!!!! (within the next month or so) lots more updates on https://twitter.com/jakeonaut

PRESS UP TO JUMP

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

just keep holding jump!!

intro room for the feather glitch/spell.

I have been working hard to polish the look & feel of the game! I am shooting to release in 2022!