Game
Shape of the World

8 years ago

I'll be at the PlayStation Experience this weekend!


Hey everyone,

Tomorrow I’ll be showing off Shape of the World at the PlayStation experience, we’re lucky enough to have some room at the event because our publisher has a small booth there with another game called Hover.

I think we’re reasonably well prepared for the trip with printing taken care of, a bunch of buttons to give out and some press meetings lined up. However I’m wondering if anyone else has exhibited at this show before and if anyone has any last minute ideas on what we should and shouldn’t do over the weekend?

If not I’ll try to pull together a postmortem on what we did right and what we could have done better, post show. I think there could be some useful learning that we can share about the specifics of doing a single platform show like this in the future. While I’ve done some more general shows before it will be interesting to see just how much traction the PSX gets for smaller more experimental games like Shape of the World.

Anyway I would appreciate any kind of feedback or ideas about the event and will come back soon with anything I learn while I’m there.

Stu.

Here are the buttons I made up. There was an issue with the printing, but that’s another story!

5d0a9a3469312.jpg


0 comments

Loading...

Next up

PSX Post Mortem

Bandana Dee the Dream Friend

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Levels' maps.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

I did this on my 3DS ^^ #Kirby

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100