Game
A Soul at Fredbear's

1 year ago

I'll be remaking ASaF. Read the article if you wanna know what'll happen with it.


A' right, the game is being developed on Godot, so, Godot brings the oportunity to make 'Free Roam' type fangames. I'd always loved the Free Roam fangames and I only knowed Clickteam until a week ago. I'm remaking the game and it'll have the Free Roam (open world on the entire restaurant) and Office (just point n click like the currently published Demo version (0.0.1.b)) options. Now, I'm trying to learn as fast as I can gdscript to bring ya the best fangame that I can make, on a few hours I'll be posting a video with the current game development. Actually, @CarlosYadielStudio 's Alone Studio fangame's (fangame in witch I'm the unique programmer) development is also stopped due to a critical virus that I got on my personal PC (where I have all the assets of all games that I'm involved). So, yeah, I'm actually cooked dude.



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And here are the same pics but with better lighting

This is the idea of the secret night gameplay, tell me what do you think about it!

(Edit) A lot of models and sounds are subject to change, they are placeholders like the tablet and the cameras images.

Just a fast devlog of the game free-roam, hope you like it mates! (all the assets are subject to change in the future, the entire restaurant will have different assets, these are place-holders)

A fast look of the new tables and hiding in them, I removed all the placeholders.

A fast look of the new pizzeria look, there's some things to change but this is the idea about how I want to make it look, what do you think about it?

Some images of the stablishment with power

This is how the laptop is looking, it's like I wanted.

I'll be improving and making more effects to make in as inmersive as possible

Hey folks, I just changed the Task Manager's animation and position to make it more "FNaF" visually, made some improvements on its animation, some optimizations and soon some new amazing models!

A fast look of the new pillars, I have to put the models in the map, but don't worry, it won't take me too much

27/03/2026