Game
A Soul at Fredbear's (outdated)

22 days ago

I'll be remaking ASaF. Read the article if you wanna know what'll happen with it.


A' right, the game is being developed on Godot, so, Godot brings the oportunity to make 'Free Roam' type fangames. I'd always loved the Free Roam fangames and I only knowed Clickteam until a week ago. I'm remaking the game and it'll have the Free Roam (open world on the entire restaurant) and Office (just point n click like the currently published Demo version (0.0.1.b)) options. Now, I'm trying to learn as fast as I can gdscript to bring ya the best fangame that I can make, on a few hours I'll be posting a video with the current game development. Actually, @CarlosYadielStudio 's Alone Studio fangame's (fangame in witch I'm the unique programmer) development is also stopped due to a critical virus that I got on my personal PC (where I have all the assets of all games that I'm involved). So, yeah, I'm actually cooked dude.



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I'm taking a break a few days, so I can return motivated to finish the Demo. During the break I was preparing this for all of ya so as not to leave ya without no content at this time (Yeah, I love Springbonnie and his eyes without pupils)

Forgot the code?

And I think that I could publish the Beta in a few hours, but I don't promise nothing. It's just a lilttle bug fixes and content amend. Hope to be able to publish it before next week! Until then, I leave ya an image of a camera.

This is how the menu is looking right now, let me know what do you think about it!

So, here is what I have by the moment, hope you like it

A lil WIP about how's the map model going

And this is the FNaF 1 classic scrolling

Something important...

This is the ASaF original scrolling (Office looks like this due to blender texture exporting problems, will fix it in the future or just remake it)

Springbonnie's jumpscare finished, I think it looks good, but I've to improve some things and the 0.0.1.b version will be able in a few days.