A' right, the game is being developed on Godot, so, Godot brings the oportunity to make 'Free Roam' type fangames. I'd always loved the Free Roam fangames and I only knowed Clickteam until a week ago. I'm remaking the game and it'll have the Free Roam (open world on the entire restaurant) and Office (just point n click like the currently published Demo version (0.0.1.b)) options. Now, I'm trying to learn as fast as I can gdscript to bring ya the best fangame that I can make, on a few hours I'll be posting a video with the current game development. Actually, @CarlosYadielStudio 's Alone Studio fangame's (fangame in witch I'm the unique programmer) development is also stopped due to a critical virus that I got on my personal PC (where I have all the assets of all games that I'm involved). So, yeah, I'm actually cooked dude.
Next up
The menu boiii
This is the ASaF original scrolling (Office looks like this due to blender texture exporting problems, will fix it in the future or just remake it)
And this is the FNaF 1 classic scrolling
So, here is what I have by the moment, hope you like it
Hey folks! Just wanna show ya how the new menu it's goin' on! You can tell me what you think about it, gonna read your feedback!
Something important it's coming...
Me when I realize how much work I have to do both on Clickteam and Godot (I have more than 5 months with a single game yet and I have to code like 3)
Hey folks! Just wanna share with ya the game menu status, I think it looks great (for an alpha version) and it feels so clean and smooth.
Gonna read your feedback!
If you're interested you can contact me trough Discord (darkstonegames) or Twitter/X (https://x.com/DarkStoneDevOff).
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