I finally finished the map that's been taking so long.
It has about 25 events, some with multiple layers in 1 event. There's characters from other projects, there's an event where you choose what happens, and you can find a different wisp depending on this choice.
Both wisps will still be able to be found in a single playthrough; I just thought that it'd be interesting to make it where you could choose to be good or evil (this won't affect if you can complete the game. It's just to make the events less linear, and the other events with such choices also won't be lock wisps behind one choice only. there will always be at least two chances).
I also added an event where you could get recipes if you want, because of where this event is.
And finally, I've added conditions for some wisps to appear, that way they aren't just sitting around like pennies on the street. These conditions will involve choices, items, and a variety of other things.
Sorry this isn't much. I hope now that this map is done that I'll be able to get more obvious progress done. Thank you for reading through all this and being interested in my game!
Next up
The maps are all done, and the game will be done soon. All that's left is coding the events, the ending cards, getting the sound effects and implementing them.
All of the wisps are drawn out for their page graphics! I'll work on the sprites next, then the extra details not on the page, so after the next update following updates may be slow. I'm admittedly not sure I'm ready to be done with my favorite project...
We're almost there, there's barely anything left to go. I'm getting excited for it. I do have some medical things to deal with next week though, so progress (and so the next update) may be delayed
A quick clip showing the process of making the entry pictures for the wisps (sped-up from 30 minutes)
All the sprites are finally done! Updates will probably be slow for a while though. I have some dentist appointments coming up, so I won't be able to focus on the game.
Basically all the maps are finished! So that's a decent part of the game done! The most tedious part anyway.
I've was able to get a lot of the rooms fully finished! A lot more are soon to be done too
The wisps are all finally designed on paper, which was honestly the hardest block for me so far. I'll try to work on the extra details that aren't on the progress sheet in between working on the graphics and sprites.
The ending cards aren't fully polished enough for the bar but I did make some good progress on creatures and the spider room entirely!
AND AFTER A VERY INTERESTING MONTH THE OTHER WISP LORE SPOT IS DONE! Sorry about the long wait, I moved jobs, got covid, some big bills, but this was the worst of it! Progress is back!










1 comment