I finally finished the map that's been taking so long.
It has about 25 events, some with multiple layers in 1 event. There's characters from other projects, there's an event where you choose what happens, and you can find a different wisp depending on this choice.
Both wisps will still be able to be found in a single playthrough; I just thought that it'd be interesting to make it where you could choose to be good or evil (this won't affect if you can complete the game. It's just to make the events less linear, and the other events with such choices also won't be lock wisps behind one choice only. there will always be at least two chances).
I also added an event where you could get recipes if you want, because of where this event is.
And finally, I've added conditions for some wisps to appear, that way they aren't just sitting around like pennies on the street. These conditions will involve choices, items, and a variety of other things.
Sorry this isn't much. I hope now that this map is done that I'll be able to get more obvious progress done. Thank you for reading through all this and being interested in my game!
Next up
Sorry about the late update, got hit with some health stuff. Still making progress though!
The maps are all done, and the game will be done soon. All that's left is coding the events, the ending cards, getting the sound effects and implementing them.
The sprites and graphics are getting done much faster! I found a nice spot at a park and it's really helping my productivity
AND AFTER A VERY INTERESTING MONTH THE OTHER WISP LORE SPOT IS DONE! Sorry about the long wait, I moved jobs, got covid, some big bills, but this was the worst of it! Progress is back!
A lot of the ending pictures have gotten lined out with some done, as well as major creature sprites, like the rooms it's currently not enough to show a huge jump on the progress sheet but there should be some soon!
I thought I updated last week, I apologize. I've mainly been working on the ending cards, and I've been making some good progress
I HAVE ONE OF THE LORE SPOTS BUILT WITH THEIR LANGUAGE! I swear it won't look like that in game, this is just showing the work. At first I hated that the letters didn't look as good if I kept them level, but the uneven-ness gives it a cute look i think
The wisps are all finally designed on paper, which was honestly the hardest block for me so far. I'll try to work on the extra details that aren't on the progress sheet in between working on the graphics and sprites.
Basically all the maps are finished! So that's a decent part of the game done! The most tedious part anyway.
All the sprites that I needed to hand sprite are now done! I'l be honest I was expecting those to take the longest, but here we are!










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