Game
Undertale: OVERGROWTH
9 years ago

I'm back.


I apologize for my absence throughout December. Many of important events have occurred, and I couldn’t focus too much on development. However, I’m currently working on the sprites for 4 characters at a time. This may be one of the last updates revolving around sprite work, because I believe you guys deserve to see more thrilling aspects of the game. I’ve also decided to make a post where you can ask questions about the game. For example, minor parts of the story, how did the characters change, etc. Thank you for following the devlog of Overgrowth.

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Header concept sprites Nothing much to say except, pixel art.

Character Reveal

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Demonstration of the spells and their effects :)!