Game
Undertale: OVERGROWTH
9 years ago

I'm back.


I apologize for my absence throughout December. Many of important events have occurred, and I couldn’t focus too much on development. However, I’m currently working on the sprites for 4 characters at a time. This may be one of the last updates revolving around sprite work, because I believe you guys deserve to see more thrilling aspects of the game. I’ve also decided to make a post where you can ask questions about the game. For example, minor parts of the story, how did the characters change, etc. Thank you for following the devlog of Overgrowth.

5d0b55b97b519.png


0 comments

Loading...

Next up

Header concept sprites Nothing much to say except, pixel art.

Character Reveal

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

"Our work is never over" they said.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

I worked so hard to get all four of them to the end safely, but then...