Game
Fighter of Eve
6 years ago

I'm back, so here's some news


Hey everyone,
yeah I came back from the dead and with a lot of news at that, so let’s get crackin’ fellow kids.

1. New and Improved Battle System

Thanks to my good friend and partner UniBrine I got a brand new battle system on my hands. He stayed up almost all night to make this amazing system for me. of course, I changed some things here and there to get it to my liking, but full credit goes to him. Here’s a sneak-peek of that:

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With the new battle system, the enemy designes will also get a change. Yes I know, again… It’s becoming old now, Pault. Didn’t you say the last one was going to be the final design? (the enemy you see in the screenshot is a test sprite).

ahem… Moving on… There are also going to be new item that you can buy at the stores. The new items are Bombs and a hammer. The bombs deal very great damage, but are limited and very hard to find/very expensive. The hammer also deals a lot of damage, but can easily miss the target. Especially if that target is very small or moves very quickly.

2. Character Customization Part “i don’t even know anymore”

Yeah I’m back with some CC again… and it’s BIG!
remember this?

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You could only choose from 6 pre-made colors…
WELL NO MORE!1!!!1!!!!111

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Now you can choose whatever color you want, I know, game-changer!

  1. Sound Settings

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Yeah I implement something I should’ve done a long time ago, so yeah, sound settings, here they are…

So that were the latest news, ladies and gentlemen. See you all next time!



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Quick Update: I've been working on some new backgrounds for the Battle Frame! In other news, I am now at a point where there are no new features that need to be added to the demo. There's still a lot of bug fixing and improving to do though. Stay tuned!

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I am current working on a Patch for Fighter of Eve which will introduce Widescreen Support (1280x768 resolution), and hopefully some big fixes. More info soon! #gamedev #fighterofeve #wip