Back from the Ireland trip - what an amazing week. I spent too much time thinking about ideas for this game though… being inspired is fun!
I’ve created a rough main menu, and I have area transitions working pretty well also now.
Most of the game systems are working quite well, though I need to tweak the formulas for pretty much everything from move speed to melee damage. The player currently moves at warp speed once he has a few points in agility… That’s just trial and error though, no big deal!
It’s really time to buckle down and make content and enemies with some different AI.
Off we go!
PS I just posted a video below of the first few minutes of gameplay!
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