Game
Project 9 - A MetroidVania 2d Platformer
10 years ago

I'm BACK!


Back from the Ireland trip - what an amazing week. I spent too much time thinking about ideas for this game though… being inspired is fun!

I’ve created a rough main menu, and I have area transitions working pretty well also now.

Most of the game systems are working quite well, though I need to tweak the formulas for pretty much everything from move speed to melee damage. The player currently moves at warp speed once he has a few points in agility… That’s just trial and error though, no big deal!

It’s really time to buckle down and make content and enemies with some different AI.

Off we go!

PS I just posted a video below of the first few minutes of gameplay!



0 comments

Loading...

Next up

Oh man! This is progress! Colored text is impressive to everyone!

Working on a town!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

So here's the first of the zodiac signs i will make for the next weeks.

Terraria

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Szayel Aporro Granz - Bleach

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

I made a small jungle house.