Game
Project 9 - A MetroidVania 2d Platformer
10 years ago

I'm BACK!


Back from the Ireland trip - what an amazing week. I spent too much time thinking about ideas for this game though… being inspired is fun!

I’ve created a rough main menu, and I have area transitions working pretty well also now.

Most of the game systems are working quite well, though I need to tweak the formulas for pretty much everything from move speed to melee damage. The player currently moves at warp speed once he has a few points in agility… That’s just trial and error though, no big deal!

It’s really time to buckle down and make content and enemies with some different AI.

Off we go!

PS I just posted a video below of the first few minutes of gameplay!



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Oh man! This is progress! Colored text is impressive to everyone!

Working on a town!

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…