



I'm begging to wonder if I should have been a carpenter instead of a pixel artist. XD!
Next up
I thought I'd release some sprite sheets with early stuff. Originally, the game would've had bury up-scaled sprites, so anything original (which there were a few) was made in the original resolution.
This is all of Bucky's Sprites. (old and new)
noelle joined
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
So, up till now, I just used a blank black background, but I'm thinking about doing it a little differently for most of the fights, and this is what I made.
Over all, I like it, but it might not look as good in-game though.
What do you think?
Chara's sprite has come a long way, from being a crummy trace of her world sprite, to something that was pretty decent at way too high of a resolution, to something I'm actually quite pleased with.
Wheel of Misfortune
This is my final commission for COLOR completed, commission by Steve.
Second image is the original logo I reimagined.
COLOR is no longer taking commissions, but you can still check out the site: https://colorcharityevent.carrd.co/
3 comments