So skins will definitely will be in the game so you guys won't get bored after completing story mode, and they are going to be locked and the way you unlock them is by getting a virtual currency (called snip coins) and buying the skins with snip coins (now I'm not an asshole so there won't be an option to buy more snip coins) and how you get snip coins is by winning mini games in online mode or by completing levels in story mode and there will also be certain ranks and the better rank you get in each level the more snip coins you get.
Next up
So originally I was gonna use a big fantasy castle 3D model as the main castle but then I discovered this image which is actually the Spencer estate from the fog prototype of re4 (I think)
So now instead I'm modeling a castle based off the image.
This is the main theme of the game! (You may hear a familiar tune in this)
I've implemented a very easy system for adding skins to the game, so you can request skins in the comments of this post.
YOU CAN REQUEST SKINS IN THE COMMENTS!!!
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Here is concept art for level 3 city, and level 4 the lair. These are obviously just concepts so don't expect them to look exactly the same in the final game, fun fact I drew these back in October and that was before this gamejolt page was even published
Working on Leon's animations to make them closer to the ones seen in the demo's
me when a bug shows up in snip and poke
here is some new trophies!!! (they will only work when beta 1.1.0 releases)
Welcome inside the Castle
OOOF so I made a mistake on one of my previous posts saying alpha instead of beta. Don't worry tho I fixed it now (sorry for the confusion)
4 comments